Classes
Classes
Fire critical strikes shorten the next Pyroblast cast. Fire Blast also adds a stack whenever it deals damage, letting you build toward a faster cast deliberately.
A proc lets the next spell treat its target as frozen. That opens a damage window without needing a fresh root.
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 48 Fire damage over 8 sec.
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Spell power scaling: 13.4% → 15.7%
Spell detailsCalls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 88 Fire damage over 8 sec.
Calls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 154 to 192 Fire damage and an additional 140 Fire damage over 8 sec.
Calls down a pillar of fire, burning all enemies within the area for 154 to 192 Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 220 to 272 Fire damage and an additional 196 Fire damage over 8 sec.
Calls down a pillar of fire, burning all enemies within the area for 220 to 272 Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 291 to 359 Fire damage and an additional 264 Fire damage over 8 sec.
Calls down a pillar of fire, burning all enemies within the area for 291 to 359 Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 381 to 466 Fire damage and an additional 340 Fire damage over 8 sec. (Numbers at level 60; they grow with your level.)
Calls down a pillar of fire, burning all enemies within the area for 381 to 466 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. (Numbers at level 60; they grow with your level.)
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 50 and healing spells by up to 100. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Removes 1 Curse from a friendly target.
Removes 1 Curse or Bane from a friendly target.
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds.
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
Ice shards pelt the target area doing 200 Frost damage over 8 sec.
Ice shards pelt the target area doing 192 Frost damage over 8 sec.
Ice shards pelt the target area doing 352 Frost damage over 8 sec.
Ice shards pelt the target area doing 336 Frost damage over 8 sec.
Ice shards pelt the target area doing 520 Frost damage over 8 sec.
Ice shards pelt the target area doing 496 Frost damage over 8 sec.
Ice shards pelt the target area doing 720 Frost damage over 8 sec.
Ice shards pelt the target area doing 696 Frost damage over 8 sec.
Ice shards pelt the target area doing 936 Frost damage over 8 sec.
Ice shards pelt the target area doing 912 Frost damage over 8 sec.
Ice shards pelt the target area doing 1192 Frost damage over 8 sec.
Ice shards pelt the target area doing 1168 Frost damage over 8 sec.
Absorbs 165 Fire damage. Lasts 30 sec.
Absorbs 162 Fire damage. Lasts 30 sec.
Absorbs 290 Fire damage. Lasts 30 sec.
Absorbs 285 Fire damage. Lasts 30 sec.
Absorbs 470 Fire damage. Lasts 30 sec.
Absorbs 463 Fire damage. Lasts 30 sec.
Absorbs 675 Fire damage. Lasts 30 sec.
Absorbs 668 Fire damage. Lasts 30 sec.
Absorbs 920 Fire damage. Lasts 30 sec.
Absorbs 913 Fire damage. Lasts 30 sec.
Absorbs 165 Frost damage. Lasts 30 sec.
Absorbs 162 (+10% of Frost spell power) Frost damage. Lasts 30 sec.
Absorbs 290 Frost damage. Lasts 30 sec.
Absorbs 284 (+10% of Frost spell power) Frost damage. Lasts 30 sec.
Absorbs 470 Frost damage. Lasts 30 sec.
Absorbs 463 (+10% of Frost spell power) Frost damage. Lasts 30 sec.
Absorbs 675 Frost damage. Lasts 30 sec.
Absorbs 668 (+10% of Frost spell power) Frost damage. Lasts 30 sec.
Absorbs 920 Frost damage. Lasts 30 sec.
Absorbs 913 (+10% of Frost spell power) Frost damage. Lasts 30 sec.
Scorch the enemy for 53 to 65 Fire damage.
Scorch the enemy for 35 to 43 Fire damage.
Scorch the enemy for 77 to 93 Fire damage.
Scorch the enemy for 50 to 60 Fire damage.
Scorch the enemy for 100 to 120 Fire damage.
Scorch the enemy for 63 to 75 Fire damage.
Scorch the enemy for 133 to 159 Fire damage.
Scorch the enemy for 85 to 101 Fire damage.
Scorch the enemy for 162 to 192 Fire damage.
Scorch the enemy for 106 to 126 Fire damage.
Scorch the enemy for 200 to 239 Fire damage.
Scorch the enemy for 137 to 163 Fire damage.
Scorch the enemy for 237 to 280 Fire damage. (Numbers at level 60; they grow with your level.)
Scorch the enemy for 166 to 196 Fire damage. (Numbers at level 60; they grow with your level.)
Targets in a cone in front of the caster take 98 to 108 Frost damage and are slowed by 50% for 8 sec.
Targets in a cone in front of the caster take 92 to 101 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Targets in a cone in front of the caster take 146 to 160 Frost damage and are slowed by 50% for 8 sec.
Targets in a cone in front of the caster take 137 to 150 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Targets in a cone in front of the caster take 203 to 223 Frost damage and are slowed by 50% for 8 sec.
Targets in a cone in front of the caster take 194 to 213 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Targets in a cone in front of the caster take 264 to 290 Frost damage and are slowed by 50% for 8 sec.
Targets in a cone in front of the caster take 254 to 279 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Targets in a cone in front of the caster take 337 to 368 Frost damage and are slowed by 50% for 8 sec. (Numbers at level 60; they grow with your level.)
Targets in a cone in front of the caster take 328 to 357 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. (Numbers at level 60; they grow with your level.)
Increases your resistance to all magic by 5 and allows 30% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 10 and allows 30% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Infuses the target's party with brilliance, increasing their Intellect by 31 for 1 hour.
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.
Talents Forever · CC BY 4.0 · Adapted