Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Column: 3 → 2
Ranks: 5 → 2
Increases your damage with Wands by 5%.
Increases your damage with Wands by 13%.
Ranks: 5 → 3
Reduces the threat generated by your spells by 4%.
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Reduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Row: 5 → 2
Column: 2 → 3
Increases your maximum Mana by 2%.
Increases your total Intellect by 2%.
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Row: 4 → 3
Column: 2 → 1
Ranks: 5 → 3
Reduces the mana cost of your instant cast spells by 2%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Row: 2 → 3
Increases the damage absorbed by your Power Word: Shield by 5%.
Increases the damage absorbed by your Power Word: Shield by 7%.
Column: 3 → 4
Allows 5% of your Mana regeneration to continue while casting.
Allows 17% of your Mana regeneration to continue while casting.
Increases the Armor bonus of your Inner Fire spell by 10%.
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Column: 4 → 2
Reduces the casting time of your Mana Burn spell by 0.25 secs.
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec. (Numbers at level 60; they grow with your level.)
Your non-periodic critical heals create a protective shield on the target, absorbing 10% of the amount healed. Shields up to 1200 damage and lasts 12 sec. (Numbers at level 60; they grow with your level.)
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec. (Numbers at level 60; they grow with your level.)
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Talents Forever · CC BY 4.0 · Adapted