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WOWARCANA

Dire Maul

Feralas

Level
58–60
Players
5

Map

East: follow Pusillin for Crescent Key. After Zevrim, speak to Old Ironbark to open the passage.

West: clear the guardians around every mana pylon to remove Immol’thar’s shield.

North: choose a normal or tribute run before attacking named ogres. Tribute requires leaving the guards alive.

Dire Maul: Floor 1

Route

  1. East: key and courtyard

    Chase Pusillin for the key. Proceed through Hydrospawn to Zevrim; return to Old Ironbark for access to Alzzin.

  2. West: pylons

    Clear Tendris’ courtyard, then the northern passage toward Kalendris and Ravenoak. Clear every pylon before Immol’thar, then continue to the Prince.

  3. North: courtyard key

    Pass Mol’dar and Kreeg into Fengus’ courtyard. Take the key from the central chest and continue northwest.

  4. North: king

    Continue past Slip’kik and Kromcrush to Gordok. For tribute, preserve the guards using the trap and ogre disguise.

Bosses

Zevrim Thornhoof
Sacrifice
Healer: Keep the altar in healing range; immediately heal the sacrificed player.
Intense Pain
Group: Dispel the damage effect; ranged stay distant.
Hydrospawn
Riptide
Collect water adds.
Lethtendris
Void Bolt
Interrupts and damage: Interrupt; kill Pimgib.
Pusillin
Spirit of Runn Tum
Pause direct spells.
Wildspawn Imps
Damage: Let the tank gather the imps, then kill them with area damage.
Alzzin the Wildshaper
Enervate
Remove mana drain.
Reinforcements
Group: Clear the room before pulling. Gather and kill enemies emerging from the broken wall.
Tendris Warpwood
Uppercut
Clear landing space.
Ancient reinforcements
Group: Kill nearby ancients before pulling; otherwise they join the fight.
Trample · Entangle
Group: Ranged stay outside melee; remove roots from trapped allies.
Illyanna Ravenoak
Volley
Leave targeted area.
Ferra
Group: Tank both enemies; focus Illyanna first, then her bear.
Magister Kalendris
Mind Flay
Interrupts and damage: Interrupt.
Immol'thar
Eye of Immol’thar
Interrupts and damage: Kill eyes.
Portal of Immol’thar
Damage: If the tank is teleported, pause damage until they return and regain threat.
Prince Tortheldrin
Whirlwind
Leave melee range.
Arcane Blast
Group: Tank in a corner. After the knockback, pause damage while the tank regains threat.
Guard Mol'dar
Knock Away
Clear entrance packs.
Stomper Kreeg
Whirlwind
Melee retreat.
Guard Fengus
Knock Away
Clear patrol path.
Gordok Courtyard Key
Group: For tribute, wait for the patrol to leave before looting the courtyard chest.
Guard Slip'kik
Shield Charge
Contain in cleared halls.
Broken Trap
Group: For tribute, repair the trap with Frost Oil and Thorium Widget; lure the guard onto it.
Captain Kromcrush
Retaliation
Avoid frontal melee attacks.
Gordok Ogre Suit
Group: For tribute, use the ogre disguise to pass him.
Cho'Rush the Observer
Heal
Assign interrupter.
Tribute
Tank: Keep him occupied and alive while killing King Gordok; he becomes friendly afterward.
King Gordok
Mortal Strike
Protect weakened tank.
Lord Hel'nurath
Sleep
Control accompanying dreadsteed.
Tsu'zee
Gouge
Support disabled tank.

Dangerous enemies

Warpwood Tangler

Entangling Roots

Keep healer in sight.

Warpwood Pod

Roots · Poison

Avoid brushing against pods while moving between packs.

Sources