Skip to content
WOWARCANA

Shadowfang Keep

Silverpine Forest

Level
21–26
Players
5

Map

Shadowfang Keep: Floor 1

Route

  1. Prison

    Kill Rethilgore, open your faction’s prisoner cage and speak to the prisoner to unlock the courtyard.

  2. Courtyard and halls

    Follow the passage through Razorclaw and Silverlaine to Springvale. The stable horses are optional.

  3. Upper keep

    Continue along the single path through Odo, Fenrus and Nandos.

  4. Arugal

    Finish the ascent at Arugal’s chamber. Keep the cleared approach available when repositioning.

Bosses

Rethilgore
Soul Drain
Stun the drain; eliminate escorts.
Worg escorts
Group: Gather the worgs away from the healer; kill them before returning to Rethilgore.
Razorclaw the Butcher
Butcher Drain
Group: Hold the butcher and his helpers together. Kill the helpers first while healing through the drain.
Baron Silverlaine
Veil of Shadow
Dispels: Remove the curse promptly: it sharply reduces healing received. Use a defensive if removal is unavailable.
Commander Springvale
Holy Light
Interrupts and damage: Interrupt healing; kill Guardsman first.
Divine Shield
Damage: Save your interrupt until the shield ends, then stop Holy Light.
Wailing Guardsman
Group: Prioritise the guardsman; keep the healer away from its area silence.
Odo the Blindwatcher
Howling Rage
Healer: Reserve strong healing for the end, when his rage increases damage and attack speed.
Vile Bats
Group: Control the bats or tank them facing away; their disarm can weaken threat generation.
Fenrus the Devourer
Toxic Saliva
Cleanse poison; sustain tank healing.
Wolf Master Nandos
Call Lupine Horror
Switch to summoned wolves.
Archmage Arugal
Void Bolt · Arugal’s Curse
Break spell sightlines; control cursed allies.
Shadow Port
Damage: After a teleport, let the tank regain threat before resuming burst damage.
Deathsworn Captain
Cleave · Hamstring
Separate from nearby enemies; face away.

Dangerous enemies

Lupine Horror

Summon Lupine Delusions

Focus before more summons appear.

Wailing Guardsman

Screams of the Past

Keep casters outside melee.

Vile Bat

Cleave · Disarm

Face away from allies; control a bat to reduce pressure during disarm.

Fel Steed · Shadow Charger

Linked pull

Attacking a stable horse engages the others. Control extra horses while focusing one.

Loot

Weapons and armor
ItemSlotRequired levelEnemy
Rugged SpauldersShoulder17Rethilgore
Cell Keeper's ClawsMain hand17Rethilgore
Soldier's ArmorChest13Rethilgore
Butcher's CleaverOne-hand20Razorclaw the Butcher
Butcher's SlicerOne-hand18Razorclaw the Butcher
Inscribed Leather GlovesHands14Razorclaw the Butcher
Medicine StaffTwo-hand14Razorclaw the Butcher
Baron's ScepterMain hand21Baron Silverlaine
Blade of SilverlaineMain hand21Baron Silverlaine
Oak MalletTwo-hand16Baron Silverlaine
Arced War AxeTwo-hand21Commander Springvale
Worgenbane TalismanTrinket21Commander Springvale
Scouting BucklerShield17Commander Springvale
Buccaneer's CordWaist15Commander Springvale
Blindwatcher's SightHead21Odo the Blindwatcher
Face SmasherOne-hand16Odo the Blindwatcher
Girdle of the BlindwatcherWaist21Odo the Blindwatcher
Phantom ArmorChest22Odo the Blindwatcher
Black Wolf BracersWrist22Fenrus the Devourer
Rift BracersWrist20Fenrus the Devourer
Jagged StarMain hand19Fenrus the Devourer
Assassin's BladeOne-hand19Wolf Master Nandos
Feline MantleShoulder23Wolf Master Nandos
Wolfmaster CapeBack22Wolf Master Nandos
Worgpelt LeggingsLegs21Wolf Master Nandos
Bard's TunicChest14Wolf Master Nandos
Fortified BeltWaist19Wolf Master Nandos
Meteor ShardOne-hand23Archmage Arugal
Robes of ArugalChest23Archmage Arugal
Forest Leather BeltWaist18Archmage Arugal
Seer's RobeChest16—
Seer's GlovesHands13—
Battering HammerTwo-hand18—
Bright BracersWrist18—
Decapitating SwordMain hand19—
Bright CloakBack18—
Shimmering BracersWrist15—
Defender LeggingsLegs18—
Bandit JerkinChest18—
Superior CloakBack19—
Fortified GauntletsHands20—
Buccaneer's PantsLegs17—
Barbed ClubMain hand14—
Gleaming ClaymoreTwo-hand15—
Sources