Chain Heal
Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
- Required level
- 54
- Cast time (ms)
- 2500
- Cost
- 405 Mana
- Range (yd)
- 0–40
- Rank
- Rank 3
- School
- Nature
