Death Mark
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, 401 (scales with attack power and critical strike chance) damage cap 2 points: 24% stored, 646 (scales with attack power and critical strike chance) damage cap 3 points: 36% stored, 891 (scales with attack power and critical strike chance) damage cap 4 points: 48% stored, 1136 (scales with attack power and critical strike chance) damage cap 5 points: 60% stored, 1381 (scales with attack power and critical strike chance) damage cap
- Required level
- 60
- Cast time (ms)
- 0
- Cooldown (ms)
- 10000
- Cost
- 25 Energy · 1 Combo Point
- Duration (ms)
- 6000
- Range (yd)
- 0–20
- Rank
- Rank 4
- School
- Physical
