Classes
Classes
Alternating healing spells returns mana; repeating the same heal does not meet that condition.
When an infected target dies, the plague can jump to nearby enemies for its remaining duration. Its value depends on both positioning and how much time remains.
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Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 6% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 9% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 12% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
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Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
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Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 67% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Silences the target, preventing them from casting spells for 5 sec.
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Increases your Shadow spell damage by 2%.
Increases your Shadow damage done by 2%.
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
No longer a talent choice in this tree.
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
No longer a talent choice in this tree.
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
No longer a talent choice in this tree.
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
No longer a talent choice in this tree.
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
No longer a talent choice in this tree.
Reduces the Mana cost of your Prayer of Healing spell by 10%.
No longer a talent choice in this tree.
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
No longer a talent choice in this tree.
Reduces the threat generated by your Shadow spells by 8%.
Classic comparison: Talents Forever · CC BY 4.0 · adapted