While the Aegis is equipped, all party members deal 6% increased damage and healing. Every an effect-defined interval sec during combat, you and Brann heal for 10% of the damage you've taken during that time.
When a player dies, the Aegis grants them 2% damage reduction and 3% increased healing received upon revival, but reduces their damage and healing dealt by 2% stacking up to the maximum stack count times.
While the Aegis is equipped, all party members deal 6% increased damage and healing. Every an effect-defined interval sec during combat, you and Brann heal for 10% of the damage you've taken during that time.
When a player dies, the Aegis grants them -2% damage reduction and 3% increased healing received upon revival, but reduces their damage and healing dealt by -2% stacking up to the maximum stack count times.