Chromie becomes a tank, increasing threat by 200% and healing received by 60%.
Chromie also gains a damage bonus that scales with her current health, increasing her damage by up to 100%, but she loses 2% of her maximum health every second when above 50% health. This damage bonus is increased to up to 500% if you are a healer.
|cFF00FF00Bonus:|r Health increased by 5%.