While the Aegis is equipped, all party members deal 3% increased damage and healing. Every an effect-defined interval sec during combat, you and Brann heal for 5% of the damage you've taken during that time.
When a player dies, the Aegis grants them 1% damage reduction and 2% increased healing received upon revival, but reduces their damage and healing dealt by 1% stacking up to the maximum stack count times.
While the Aegis is equipped, all party members deal 3% increased damage and healing. Every an effect-defined interval sec during combat, you and Brann heal for 5% of the damage you've taken during that time.
When a player dies, the Aegis grants them -1% damage reduction and 2% increased healing received upon revival, but reduces their damage and healing dealt by -1% stacking up to the maximum stack count times.