Bleeding for X damage and restoring 80 Energy to X every an effect-defined interval sec. Damage taken from X's Garrote, Rupture, and Lethal Poisons increased by 75%.
Carve a deathmark into an enemy, dealing 125 Bleed damage and restoring 80 Energy to you over 16 sec. Damage dealt to the target by your Garrote, Rupture, and Lethal Poisons is increased by 75%.
Each time you apply a Lethal Poison to the target, apply it twice.