Suffering X Nature damage every 1 sec sec, and 0.7757 × AP when the poison ends.
Infect the target's blood, dealing 63 Nature damage over 10 sec. If the target survives its full duration, they suffer an additional 27 damage and you gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 30 sec if Sepsis does not last its full duration.
Awards 1 combo point.