Divine Star and Halo now deal Shadow damage and gain an additional effect:
Wicked Star:
Divine Star deals an additional X Shadow damage over 6 sec to enemies in its path. Divine Star deals 10% additional damage each time it hits an enemy, up to X%.
Wicked Halo:
Enemies damaged by Halo are dealt an additional X Shadow damage over 6 sec to enemies in its path. Each enemy hit by Halo reduces its cooldown by X sec, up to 15 sec.