Your next damaging spell or ability will launch a volley of attacks at the target dealing X Physical damage.
Your attacks drain the hourglass, giving you a chance to gain 0.0838 × SP Haste up to the maximum stack count times before the sand runs out.
Once the glass is empty, your next offensive ability performs a flurry of Accelerated Strikes, dealing 4.8241 × SP Physical damage per stack and flipping the Hourglass to begin the cycle anew.