Class changes
Class changes
Spellbook and talent changes from Classic to Forever.
Row32
Ranks53
Increases your chance to get a critical strike with melee weapons by 1%.
Improves your chance to get a critical strike with all spells and attacks by 2%.
Improves your chance to get a critical strike with all spells and attacks by 4%.
Improves your chance to get a critical strike with all spells and attacks by 6%.
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 67 for 30 sec. (Numbers at level 60; they grow with your level.)
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 134 for 30 sec. (Numbers at level 60; they grow with your level.)
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 201 for 30 sec. (Numbers at level 60; they grow with your level.)
TreeHolyRetribution
Column42
Increases your chance to resist Fear and Disorient effects by an additional 5%.
Reduces the duration of Fear and Disorient effects on you by 15%.
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48 Holy damage, 93 to 101 if the target is stunned or incapacitated.
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Row54
Column14
Increases the damage you deal with two-handed melee weapons by 2%.
Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
Increases the Physical and Holy damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.
Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
Row75
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Row65
Column23
Ranks53
Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.4 sec.
Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.
Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.8 sec.
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
No longer a talent choice in this tree.
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
No longer a talent choice in this tree.
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
No longer a talent choice in this tree.
Increases the effect of your Blessing of Wisdom spell by 10%.
No longer a talent choice in this tree.
Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Classic comparison: Talents Forever · CC BY 4.0 · adapted